Integrate Koin in KMP
Integrating dependencies in a cross-platform project can often be straightforward, particularly when working with Android. For instance, adding the necessary dependency under the common
folder and accessing it across both Android and iOS platforms is usually a simple task. On Android, the process is seamless and quick, allowing you to get up and running with minimal effort.
However, the story changes when it comes to using Koin for dependency injection and accessing registered dependencies in Swift for iOS. Unlike Android, where dependency injection is well-supported and easy to implement, the integration on the iOS side presents a bit more of a challenge.
In Swift, calling and resolving dependencies that were registered in Koin on the shared Kotlin layer is not as straightforward. It requires additional steps to bridge the gap between Kotlin and Swift, adding a layer of complexity to the overall workflow.
While I found plenty of articles online, I also reached out to the community for help—and I’m grateful to say my questions were answered there. The Android side of things is often a breeze, but working with Koin in Swift certainly requires more attention and careful handling. That said, with the right approach and a bit of patience, it’s entirely possible to leverage Koin effectively across both platforms.